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Eisensoldat

Page history last edited by Doctor J 16 years, 7 months ago

Eisensoldat

Type 6th level Construct

Size Huge

Speed 20 ft

Abilities Str +16, Dex -1, Con --, Int –2, Wis -2, Cha --

Skills Knowledge (tactics) +2, Navigation +3

Feats Attack Focus (personal artillery), Awesome Blow, Firearms Training (B), Two-Weapon Fighting

Traits Built-in Weaponry, Poor Senses, Hardness

Combat Attack +1, +2 with personal artillery, or +0 and -2 with Two-Weapon Fighting; Damage +16 unarmed, +13 personal artillery (+15 if both hit the same target), or +7 head gun; Defense +1; Initiative -1

Saving Throws Toughness +14, Fortitude --, Reflex +1, Will +0

Fear Level 6


Built-in Weaponry The Eisensoldat has two personal artillery guns (Crit 20/+4; range 125 ft; Ballistic), one built into each arm. Each has 6 rounds. It also has a recoilless rifle instead of a head (Crit 20/+3; 60 ft; Ballistic); this gun has 200 rounds. The back-blast from the recoilless rifle inflicts a +4 damage attack on anyone standing directly behind the Eisensoldat when it fires.

Poor Senses The Eisensoldat can see and hear, but very poorly; it distinguishes between friend and foe based on symbols and unit insignia. It can understand simple spoken orders. (You may have to speak slowly and loudly). However, thanks to an array of thermocouple “eyes” it can see radiant heat quite well, giving it a +2 bonus on Notice checks to spot muzzle flashes.

Hardness The Eisensoldat ignores any attack with a damage value of +5 or less. It takes all non-lethal damage as if it were lethal.


The Eisensoldat, or “Iron Soldier,” is a massive autonomous war machine controlled by a high-capacity analytical engine and powered by a sextuple-expansion steam engine. It has an endurance of 12 hours and can cross terrain that would mire a wheeled or tracked vehicle, scale barriers up to 6’ high, and shrug off small arms fire. Prussian commanders use the Eisensoldat in conjunction with armored vehicles to break through enemy defenses, or it may be sent to smash its way through enemy lines and wreak havoc. Its great strength makes it very useful in combat engineering. However, due to its large hands and bad grip it cannot use normal weapons or tools.

 

Narrator Notes: Eisensoldat should never be run as minions; this fails to represent the enormous amount of punishment each automaton can take before falling. Instead, run them as heroic characters with 0 Conviction.

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